So i couldn't find any useful resoruces online to help me create my own skybox, so instead i turned to look at the ones already avaiable in UDK in order to create my own.

From what i learned there were multiple UVs on a skybox, from this and the material editor i learned these UVs where for panning clouds.
At first i had a little trouble with the UVs positioning.
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Here is my own version of the sphere that matches up with UDK's material. |
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Scaled it up in my scene and placed it accordingly, now i need to create my own material. |
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