Tuesday, 22 April 2014

Creating my own Skybox

This post will be about how i went about creating my own skybox one of the most key asset in my scene as would it be for most outdoor themed environments.

So i couldn't find any useful resoruces online to help me create my own skybox, so instead i turned to look at the ones already avaiable in UDK in order to create my own.


From what i learned there were multiple UVs on a skybox, from this and the material editor i learned these UVs where for panning clouds.




















At first i had a little trouble with the UVs positioning.

Here is my own version of the sphere that matches up with UDK's material.



Scaled it up in my scene and placed it accordingly, now i need to create my own material.








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